My contribution to the Community project 'The Longhouse' by Experience Points Productions.
I was responsible for the creation of the environment materials, tileables, trimsheet, and base materials for some of the assets, used in the scene.
Materials were created in Substance Designer.
This viking theme asset pack has everything to get you started on your long night of drinking and pillaging. This project is brought to you by Experience Points Productions, and is a collaborative effort between multiple artists.
Get it here:
https://www.unrealengine.com/marketplace/en-US/product/6874a447415b47b6aba0d94ce3b568f0
Every asset has its own material set, using Base Color, Normal Maps, and packed RMA (Roughess/Metalness/AO). The scene has additional assets such as the food and some decals that are made using megascans and therefore are not included with the pack. HDRIs and additional post fx textures included.
This production could not have been made without these amazing artists:
https://www.artstation.com/patriciadobbins
https://www.artstation.com/dom_mulgrew
https://www.artstation.com/milva
https://www.artstation.com/r00
https://www.artstation.com/ansh0488
https://www.artstation.com/gauravjoshi
https://www.artstation.com/isantosi
https://www.artstation.com/rogermagjr1997