Martin de Graaf
Martin de Graaf
Freelance Material Artist | Available
Remote, Netherlands

Freelance Material Artist | Available to work on new projects, reach out if interested!

Skills

TexturingPBR TexturingRendering3D ModelingEnvironment ModelingLightingUV MappingPhysically Based RenderingPost-productionMaterial Creation

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
InDesign
InDesign
Premiere
Premiere
Blender
Blender
ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Gaea
Gaea
Affinity
Affinity
DaVinci Resolve
DaVinci Resolve
Houdini
Houdini

Productions

    • Video Game
      007 First Light
    • Year
      2026
    • Role
      Material Artist
    • Company
      Farfadets

Experience

  • Freelance Material Artist at Freelance
    Remote, NL
    June 2017 - Present

  • Contract Material Artist at Farfadets
    Remote
    April 2025 - October 2025

  • Contract Material Artist at Next-Gen Dreams
    Remote
    May 2023 - November 2023

  • Contract Artist at Sentient Art
    Remote
    October 2021 - December 2022

  • 3D Artist Intern at Bigpixel Animationstudio
    Haren, Netherlands
    February 2015 - July 2016